Tyranny of Dragons D&D Press Release

Wizards of the Coast charges into the biggest and most exciting year in Dungeons & Dragons history with Tyranny of Dragons! This action-packed storyline starts this summer and will fuel Dungeons & Dragons entertainment experiences that will have players reeling with anticipation as they prepare to take on the most villainous dragon of all time.

Here’s a glimpse of what to expect:

  • The Legacy of Tiamat Continues…  

Starting this summer, fans will be immersed in the Tyranny of Dragons, coming face-to-face with hordes of evil dragons and, for the first time ever, will take on Tiamat, the evil 5-headed queen of dragons from the Nine Hells. You can get a preview of the action to come here.

  • Multi-Platform Experience

Through video games, mobile games, in-store play at local hobby stores, and more – this year will be a major milestone in Dungeons & Dragons history. Wizards of the Coast has even enlisted best-in-class partners who will bring these epic adventures with friends to life by further immersing players into the Tyranny of Dragons! Stay tuned for additional details.

For more information on D&D and Tyranny of Dragons visit www.dungeonsanddragons.com or like Wizards of the Coast on Facebook at www.facebook.com/dungeonsanddragons

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Let’s Time Travel Part 1

As we say hello to 2014 I figured we would dedicate this YEAR to Time Travel.  This will be a multi-part post that will span the year (as if that first line didn’t fully explain that).

Without any further explanation, here you go:

What is Time?

Time is a concept we have created so that everything does not happen all at once.

Ponder for a moment (or for a couple of moments since we are talking about time) that you were born, died, ate breakfast, drove to work; that you have done everything you have ever done or will do in just one instant.  That in the fraction it took for you to blink, all of your life too place just that fast.  Now, compound your parent’s lives and your children’s lives into that same moment.  Now, compound all of history into that same moment. THAT is why time was created.

It is because of time that we are able to track events, not only those in our own lifetime but events from the historical past (and future) as well. With the ability to track events, it makes it very easy to plot our travels for a trip through time. But… I am going to point out one very difficult particular to time travel… Put aside the issue of How for now (I’ll get to that in a future post) but instead let us concentrate instead on the Where. Traveling through time itself is easy.  Plotting exactly where you will end up, not so much.

Consider this:

Let’s say you want to travel back 1 week into the past.  We’ll use your living room as the Transit Spot (T.S. = the location you will leave from).  Our Reception Spot (R.S. = the location you will arrive at) is literally the exact same physical location, just one week in the past. The trick is to arrive at a point in time that is safe.  Two forms of matter cannot occupy the same space, well.. they can but the results can.. well.. hurt.  Imagine going back that one week and the table in the living room was previously in your Reception Spot; yeah you’ve now got wood going through your leg, ouch!  Or go back 10,000 years when the location of your house was under water or encased in rock.  Yeah, that would be you moving into the watery grave or literally between a rock and a hard place.

Let me toss one more rub into the mix.  Let’s go to a grander scale.  The planet itself. Going back in time just 1 week; while your house may never move from it’s physical spot on the Earth, the Earth itself does move.  It revolves around the Sun, and in turn the Sun moves along the spiral arm of the Milky Way.  The Milky Way in turn moves through space (around what is called the Universal Center Point). Considering that, you need to calculate where, exactly where, your living room was at for your Reception Spot.

That calculation is not difficult to determine, in fact, to figure it out is similar to how we determine the trajectory to send a satellite or craft to a different planet.  A process called Orbital Transfer. Ahhh.. Now we get into the ‘dark side’ of Time Travel:  Gravity!

Remember, Gravity also plays it’s role in Time Travel.  Specifically via Gravitational Time Dilation.  Basically the closer to a large mass you are, the slower time moves. However, for Time Travel, this ‘pull’ that gravity has is quite small since the moment of passing through time eliminates gravity’s pull on you.  I bring it up only because the specific calculations still need to be considered to accurately plot your movement.

The simple solution to all of this is to make use of a device called a RibonWave Generator.  It not only allows movement through time but also through space as well.  With it, you could actually plug in when and where you want to go provided you have the coordinates – for this we use something similar to GPS.  GPS on Earth works with the triangulation of YOU (well, specifically a device) and satellites orbiting Earth.

To calculate for Time Travel to other places the RibonWave Generator actually uses the stars in space. I’ll go into details of the RibonWave Generator in a later post (when we cover the How, the RibonWave Generator will also be explained).

To wrap things up (for now) I’ll simply state this: Barring the Science Fiction Romance of Time Travel there are hard-core numbers at work to calculate in order to make it happen.  Those numbers are different for every person since each of us weighs differently from moment to moment.  It may seem like an impossible number to calculate, but with the RibonWave Generator, those calculations become easy!

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Time Travel and The Future

I’m not British so it would seem that a Time Lord I cannot be.  Or can I…  I’ve been into time travel since before I was born ( see what I did there? ) . The concept makes me all giddy inside. The ability to go back and check out history or catch a sneak preview of the future..  Oh wow, that’s just cool man, cool.

Recently while having some dinner with friends ( hush you, yes I have a friend or three) the concept of Time Travel came up, if just for a moment.  I wanted to explore the matter a bit more so I figured I would on my own time ( I did it again hehehehe snort snort ) .

From Doctor Who to Star Trek, from Back to the Future to Time Cop, I am going to take the entire month of January, in the year of 2014 and dedicate each post to the concept of Time Travel.

I’ll reference some of my past posts in the present and if all goes according to plan I may even convince my future self to make a post in the future and send it back in time a bit for you all to read!

Buckle in, its going to be a wild ride!


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Dungeons & Dragons New Rules for 2014

Wizards of the Coast Announces Thrilling
Dungeons & Dragons Launch for Summer 2014

Players fight the most fearsome monster of all time
in an exciting multi-platform gaming experience

December 19, 2013 – Renton, WA – Wizards of the Coast today announced that the highly-anticipated new rules system for Dungeons & Dragons will release in summer 2014.  After nearly two years of an open public playtest and more than 175,000 playtest participants, the rules are complete. Players will be immersed in rich storytelling experiences across multiple gaming platforms as they face off against the most fearsome monster of all time.

“Just like a perfectly balanced party, Wizards has worked cohesively with fans, designers and partners to create the next generation of D&D,” said Nathan Stewart, Brand Director for Dungeons & Dragons. “We whole-heartedly thank all of the play test participants, whose feedback has proven instrumental in shaping the future of Dungeons & Dragons.”

More information about the exciting Dungeons & Dragons entertainment offerings will be available in early 2014. To learn more about D&D, visit www.dungeonsanddragons.com.


About Wizards of the Coast
Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ:HAS), is the leader in entertaining the lifestyle gamer. Wizards’ players and fans are members of a global community bound together by their love of both digital gaming and in-person play. The company brings to market a range of gaming experiences under powerful brand names such as MAGIC: THE GATHERING, DUNGEONS & DRAGONS, and KAIJUDO. Wizards is also a publisher of fantasy series fiction with numerous New York Times best-sellers. For more information about our world renowned brands, visit the Wizards of the Coast Web site at www.wizards.com.

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Frozen – A Review

It’s been a few months since I’ve found myself in a movie theatre.  This time of year gets to be very busy for me, however, today we decided to un-busy ourselves and hit our local movie theatre. Popcorn in hand, we made our way to be entertained.

Today’s movie:  Disney’s Frozen.

Based very loosely on Hans Christian Anderson’s The Snow Queen, Frozen takes us on a journey into the Kingdom of Arendelle.  Princess Elsa is born with the powers to create snow and ice and her younger sister, Princess Anna, loves the magic her sister can create.  One evening all Anna wants to do is play with her sister, so the two sneak off into the main Ball Room and Elsa creates mounds of snow, Olaf the snowman, and slides of ice.  Anna begins jumping faster and faster across the snow and ice, and begins to fall.  Elsa tries to save her sister from falling but instead hits her with ice making her fall deathly cold.  Elsa cries to her parents, the King and Queen of Arendelle, for help.

They take a freezing Anna to trolls, and ask them for help.  Their Grand Pabbie is able to help, but warned that had the ice struck Anna in the heart she would have been frozen forever.  He is able to mend Anna but in order to do so, he has to remove all memories of Elsa’s magic from Anna’s mind.

To further protect Anna from getting struck again by ice, the King and Queen explain to Elsa that she has to stop using her magic.  Elsa is so scared of doing harm to her sister that she condemns herself to her room in the castle and refuses to ever play with Anna.

It’s a heart-wrenching moment, that intensifies with the death of the King and Queen (they board a ship and are killed during a storm).

Years later Princess Elsa is of age to be made Queen.  Anna wants desperately to be with her sister, but even now Elsa continues to push her away in order to protect her.

As more events unfold we see Queen Elsa exiling herself to the North Mountain.  Anna goes in search of her along with an ice-merchant named Hans, but in trying to convince her sister to return, Elsa strikes Anna with ice, in the heart on accident.

Hans takes Anna to the same trolls as before and they tell him that her heart is slowly freezing, that she will eventually freeze solid. Grand Pabbie explains that only an act of true love can thaw Anna’s heart.

An army is sent out to capture Queeen Elsa and in a battle upon a frozen fjord a sword blow threatens to kill Queen Elsa.  Anna, giving disregard to herself, places her own life between the sword and her sister as she freezes solid as an icy blue statue.  The sword strikes Anna’s hand and shatters, knocking the attacker back.

Queen Elsa holds her sister and cries over what she has done.  Then we see the color begin to emerge from the blue icy statue of Anna as she thaws and everyone is happy again.

As with most all Disney movies, this one also features song.  I would almost have to say that it has the best songs in it since The Lion King.  I’ll also go on the record to say that yes, my eyes did tear up twice.  Yes, this 40-year old guy, found his eyes watering over a cartoon.

I rather liked it, as did my children.

Frozen features voicing by Kristen Bell, Idina Menzel, Jonathan Groff, Josh Gad, Santino Fontana, among others.

We all give it 5 stars out of 5 stars.

You can get it on Blu-Ray here:

Disney’s Frozen (Two-Disc Blu-ray / DVD + Digital Copy) (2013)

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