Warcraft Facebook Stream Test

Blizzard launched it’s new streaming service today via it’s Launcher program.  It’s currently in Beta so you can bet that things will change and get tweaked as it progresses forward.  Currently it streams only to Facebook Live, but I’m sure it will change as there other social media sites that are also integrating a live streaming feature into their platform.

My first impression is that it’s pretty cool, however there is a tremendous amount of lag and latency within the game itself that I do not experience when using just an overall screen streaming program (such as the XSplit Gamecaster or XSplit Broadcaster).  Using Blizzard’s streaming service, I started off with seeing a 1986ms Home latency coupled with a 1665ms World latency.  Those numbers grew and topped out at around 4300ms Home and at about 3500 World.  That translates to about a good 4 to 5 second latency in the game to any action you try to perform.

You can check out my video play of it here (I actually took two of my streams and blended them together for this video):

The first thing I noticed is that the ending of my streams (roughly 3 to 4 minutes) were totally missing.  It still informed me in game that it was streaming, according to Facebook I was streaming live at those times, but when I went back to review to recoding, the endings were just not there.  This happened across 3 different tests.

I am not sure how viable this streaming service is going to be for players that do Twitch.tv since it only goes direct to Facebook (for now).  It makes me wonder if Facebook is going to allow people to begin to monetize their live streams just to try to garner some of that Twitch.tv crowd.  I mean, listen, if you are on Twitch.tv and are actually making money with it, why would you want to suddenly start streaming onto Facebook and not make money?

While my FPS in the test was lacking (I was pulling down 16 FPS at the lowest point), I don’t think it was as a result of the streaming service.  I’ve been suffering from bad FPS issues since they updated Warcraft to patch 7.0.

All in all, Blizzard’s Streaming Service is pretty cool, but because of the bad latency I was getting, I doubt that I’ll return to it any time soon.  I will, however, keep checking back with it to see what new streaming platforms they add.

I think I’ll go unplug my webcam now…


D&D 5E House Rules: Luck Bonus

Our 4th Edition House Rule of the Luck Bonus was crazy popular so we decided to modify it up to D&D’s 5th Edition!

The core of what the Luck Bonus is stays pretty much the same, but there are a few tweaks.  If you wish to download this as a .pdf feel free to click the image, beneath it is the same information, just presented here in text format.



Dungeons & Dragons 5th Edition House Rule: Luck Bonus

With 5th Edition comes something that can sortav skew the House Rule: Luck Bonus.  I’m referring to Advantage and Disadvantage.

First, I’ll explain how the Luck Bonus works:

Take a D6 and roll it (let’s say you roll a 2).  Make note of that number on your character sheet.
You can use your Luck Bonus (2 in this example) and apply it to any Ability check.  Here’s the catch: To use the Luck Bonus you have to call it before you make your Ability roll.

For example, you need to climb a rope that is covered in oil. Normally you would do a Strength check and apply your Strength modifier.  Before you make your Ability roll you would state that you want to apply your Luck Bonus. You then make your Ability roll on your D20, add your Strength Modifier and then add your Luck Bonus to that final number. This will, in effect, convert your roll to whatever the total is and that becomes the natural roll. Yep! This means you could potentially roll a natural 26 with your Luck Bonus!

In regards to Advantage and Disadvantage:

With this situation you would call that you wish to use your Luck Bonus before you roll.  In the case of Disadvantage, you would add your Luck Bonus to the lowest roll and in the case of an Advantage roll you would add your Luck Bonus to the highest roll. One thing to note; you may not want to use your Luck Bonus on an Advantage roll, because it’s almost kindav built in.

What the Luck Bonus cannot do:

You cannot apply the Luck Bonus number to every D20 you roll.  You can only apply it once per 24 hour session (of in game time).

You cannot add multiple days worth of Luck Bonus rolls together (IE you cannot not use yesterday’s roll and add it to today’s roll).
You cannot add your Luck Bonus number to your roll after you have made the roll.  It can only be added before you roll and you have to let your DM know that you are wanting to apply it.

A couple of more examples:

I’m about to roll my D20 to see if I hit that Gnoll. I’m going to call my Luck Bonus (2). I roll my D20 and get a 7.  I then add my Luck Bonus for a total of 9.

Your Luck Bonus can also prevent a Critical Miss! I call my Luck Bonus, roll my D20 and get a 1.

A freakin 1. But wait! I add my Luck Bonus (again it’s a 2) which gives me a 3! Not the best roll out there, but at least I didn’t cleave my foot off!

Dungeon Master’s Campaign Note:

It might be a cool idea to create a small item that the adventurers must find and limit the Luck Bonus to just one character per 24 hours.  You could also use a D4 instead of a D6 for the Luck Bonus roll’s number.

Item ideas include: a die (how original?), a coin, a small figurine, or anything else. The idea is it to be something that could easily be passed around from party member to party member easily.

Assassin’s Creed : Leap of Faith Jump

Could you jump from 125′ without wires and land without injury?

In the new movie, due out this December, Assassin’s Creed Leap of Faith, that jump is totally real.  It’s not CGI and there are no safety wires.

Check out this mini-behind the scenes clip of the Leap of Faith!

Could you do that?

Nuka World Fallout 4 Map

Starting NOW players can head over to their local Gamestop and pick up a physical real-world Nuka-World theme park map for the game Fallout 4! (better hurry though, they are limited!)

We at GameMasters.com love maps, so you can bet your sweet.. well.. we’ll be there to pick one up.


This will be Fallout 4’s final add-on and will be available for Xbox One, Playstation 4, and PC on August 30th (the last Tuesday of this month).

In regards to that, on August 21st, if you are in North America and Canada you can hit your local Gamestop and EB Games to get a physical version of the map (obviously for a limited time).

Can’t wait?  Want to see the map now?  Bethesda offers up a LARGE .pdf file of it here (link takes you to Bethesda’s site where you can download the .pdf map):

Nuka-World Fallout 4 Map


Like may theme parks, Nuka-World is broken down into various “areas”: World of Refreshment, Kidding Kingdom, Safari Adventure, Nuka-Town USA, and Galactic Zone.  Each zone provides a different take on different experiences (sci-fi, western, etc).

Bottom line… go grab that map, either the electronic one or the physical one!


Quick Characters for D&D

We’ve all been there..

You’re about to run a session of Dungeons and Dragons, you have your snacks and drinks all set out.  The chairs are all wiped down.  Ambient music is playing in the background.  Your players have all arrived and you have all just sat down to play..

Only.. You forgot that tonight was the night of the 4 hour taven brawl and you forgot to roll up NPCs!

Yeah, you could fudge some numbers and throw some together real fast, but with hollow stats the players will easily take down the entire taven in minutes!  No, you want some NPCs with meat on their bones!

No taven brawl for tonight?  Okay, perhaps you have your players going through a major dungeon crawl that is infested with a variety of unsavory NPCs..

OH! Or better yet!  What if two of your players brought someone new to the group and they don’t have characters rolled up??!  Do you really want to take time to wait for them to roll up new characters or do you want to jump right into the action?

Okay, so check this out..

Mike Mearls over at dnd.wizards.com released a .pdf file from Unearthed Arcana (the download is directly from Wizard’s D&D site):

Sometimes you need quick characters for a D&D session.

Whether you’re running an impromptu game with limited time for character creation, you want to get a new player into an established game quickly, or you need a new PC to replace a dead adventurer, these optional rules are for you.

Unearthed Acana: Quick Characters

Tyrants of the Underdark Deck Building Board Game

I’m not sure how I missed this one, but Tyrants of the Underdark came out two days ago!!

What is it?

Wait, you haven’t heard about this yet? Then allow me to explain!

Tyrants of the Underdark is part deck building and part board game. It pits 2 to 4 players against each other to take over territory in the tumultuous Underdark, mashing up deck-building mechanics with board control.
Designed by Peter Lee, Rodney Thompson, and Andrew Veen, and produced by Gale Force Nine, Tyrants of the Underdark is a competitive board game in which you play as a drow house recruiting monsters, cultists and demons to aid you in controlling locations such as Menzoberranzan and Blingdenstone. Using power and influence as resources, Tyrants of the Underdark features multiple strategies you can use in crafting your deck of minions. Be the spymaster infiltrating your enemy’s strongholds or the deadly war-leader concentrating on assassinating enemy troops. No matter how you decide to play, whoever controls most of the Underdark at the end of the game wins, unless there’s some hidden strategy in play.

Now.. here’s the REALLY cool part.. Want to read the rule book before you buy it? Do so here (download is from Wizard’s D&D site):

Download the Tyrants of the Underdark Rulebook

The game is cool, the game is fun, and my oh my will you have a wonderful time!

Warcraft how to spawn the Dread Infiltrator

Keep in mind that this is only going to work during the Invasion leading up to the release of the newest expansion for Warcraft, Legion.  Once Legion is released this guide will no longer be accurate.

The big thing right now is a toy that drops off of the Dread Infiltrator,Pocket Fel Spreader It’s selling for 25K plus gold on most servers and is also only going to be available for a limited amount of time (the drop that is, once you have it, it’s yours forever).

These are the steps to getting the Dread Infiltrator to spawn so you can get that toy:

1) Locate a Doomsayer (either in Stormwind or in Orgrimmar).

2) have active something that will allow you to see demons (hunters can use demon tracking, demon hunters can use their spectral sight, other players can use Cursed Vision of Sargeras, or the elixir of detect demon.

3) This is where it gets tricky.. You now have to fly from Doomsayer to Doomsayer (there are about 14 or 15 in each city) and click on them to open their dialogue. Most of the time you will be faced with them wanting to give you a pamphlet. Randomly there will be a second option…

4) Click that second option and start your fight!


These Demon Infiltrators hit HARD so you want to announce in /2 exactly where you are about to spawn it ’cause you will need help!

Also, from the pattern I have noticed, the Doomsayers will have that second option appear about 15 minutes AFTER YOU have spawned it previously. I am still looking to see if it’s a personal cool-down or if it is a global cool-down. I’ll update this article as I discover that. I will note too that the cool-downs are hidden.

Be prepared for lots of whispers asking how you spawn it! Just link em here to this page (GRIN) : http://gamemasters.com/wdi


Entrance to Karazhan Catacombs now LIVE!

Up until a couple of weeks ago, the only way one could enter the Karazhan Catacombs was to die and glitch into them.

What you did was mount up close to Karazhan, fly up up and up, then dismount and drop to your death.  Then you could walk into a small underground area, resurrect, and because of a game glitch you would actually pop up into a no-clipping area allowing you access to the catacombs.

NOW you no longer have to do that.  With the new Legion update, the entrance is now in the LIVE version of the game!  Rumor has it that Karazhan Catacombs will also be an entrance for a Legendary Weapon skin…

How to get in:

You can simply cruise to the North East corner of the Karazhan castle and follow a small stream on the ground right to the entrance of the catacombs!

Want to see exactly where?  Check out this video!

The Guild Adventurer #4

The Guild Adventurer #4 – Available now


Adventurers Wanted!


Iron Crown Enterprises, the inventors of the critical hit and the creators of such roleplaying games as Rolemaster and High Adventure Role Playing are pleased to announce their latest release. Ladies and Gentlemen, we give you: The Guild Adventurer Issue #4!


The greatly anticipated fourth issue of The Guild Adventurer has arrived and is available now through OneBookshelf. The Guild Adventurer is a compilation of original adventures and adventure-related material for Rolemaster, Shadow World and HARP. The fourth issue features five brand new adventures:


  • Who Saves the Savior – a high-level scenario by Robert Defendi for the Echoes of Heaven setting, statted for Rolemaster and HARP.
  • Unusual Heroes – this low-level scenario by Dennis Larsen pits ordinary folk who might aspire to become adventurers against the braggadacio of experienced sellswords; it is statted for Rolemaster and HARP
  • Muck and Mire – this standalone scenario by Marc Rosen statted for HARP and Rolemaster will give your PCs an opportunity to get their hands dirty and their feet wet;
  • Keep of the Damned – this standalone scenario by Ward Miller will satisfy the needs of your HARP and Rolemaster players for a dungeon crawl and general smiting of the Undead.
  • Eyes of Stone – Terry Amthor reveals some of the mysteries and magic of southeast Emer in this Rolemaster adventure for the Shadow World setting.


The Guild Adventurer #4 is available now from OneBookShelf (via RPGNow.com) as a pdf for just $8.


Batman V Superman A Review

Batman V Superman: Dawn of Justice

This article contains my review of the movie.

I ramble. I am verbose. I go off on tangents with this review. Spoilers do exist. If you don’t want to know anything about the movie, turn back now. I will spoil the beginning, the middle, and the end.

If you can’t stand spoilers, go watch the movie, then return here to read my thoughts.

If you have seen the movie, then it won’t matter if I spoil things, read on.

Spoilers exist in this article, I can’t explain it any differently than that. You have been warned.

I almost bought into the hype.

Almost… Read more »

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