The D&D Beyond Beta Is Live!

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We are also excited to share the news that the DDB beta is open to everyone! In light of the overwhelming community response for beta signups, we want to get D&D Beyond into players’ hands as quickly as possible.

The beta will have three major phases to focus testing on specific features prior to launch this summer:

  • Phase 1 – Compendium, Listings, and Forums
  • Phase 2 – Character Builder and Character Sheet
  • Phase 3 – Homebrew Integration and Campaign Management

At this point, players can use all basic rules content in the Compendium and Spells, Magic Items, and Monsters Listings, as well as share feedback and discuss all things D&D in the Forums.

Visit www.dndbeyond.com to learn more and start your beta adventure now!

 

Publication date: 
03/20/2017
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The first phase of beta testing for D&D Beyond—an official digital toolset for Dungeons & Dragons fifth edition—is now live.
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Announcing Localized D&D Fifth Edition Products

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Dungeons & Dragons as some of the best fans in the world, and because of you, 2016 was one of the biggest years ever for the brand. Enormous thanks to our players and supporters. You’re awesome!

Today, we’re announcing an exciting step in making sure other D&D fans around the world can enjoy fifth edition as well. Wizards of the Coast has partnered with Gale Force Nine to localize Dungeons & Dragons fifth edition tabletop RPG content into multiple languages. They will start with the Player’s Handbook, Dungeon Master’s Guide, Monster Manual, and the D&D Starter Set, as well as accessories created by Gale Force Nine (such as spell cards and Dungeon Master’s screens). The first translations will be French, German, Italian, Japanese, Spanish, Polish, and Portuguese, with more to follow.

We want fans to know that we’ve heard you asking for translations for a long time, and recognize that in previous editions there have been many different translations for the core books. So why has it changed this time around?

Our approach for this edition has been different from the beginning—starting with the playtest, then moving on to our focused approach to published content, and providing the OGL for fifth edition while also supporting an online community to share created content in the DMs Guild. It’s because of our philosophical changes that our approach to translations has also been different. We decided that simply getting the books out in local languages wasn’t good enough. We also wanted to make sure that the quality, consistency, care, and community support that have made fifth edition so popular in English also exists for other languages. We have been working closely with Gale Force Nine since the launch of the edition, so we know they understand our commitment to quality and consistency.

With this partnership, Gale Force Nine will be responsible for translations of physical products and for overseeing the production and local market partnerships necessary to support the hobby. By working with language experts, printers and D&D fans in each country, we are confident in their understanding of the unique issues facing each market.

While we haven’t announced exact details for each market, the general plan is that products for these initial languages will be available sometime this summer on a staggered roll-out occurring over three months. Additional translations of other supplements or future campaign books will follow the English releases as closely as possible, but may vary by market or language. While this announcement doesn’t include all of the languages that we’ve translated into in the past, we know Gale Force Nine is dedicated to meeting market needs and supporting our fans.

Q: Why have you chosen Gale Force Nine instead of working directly in each country?

A: Partnering with just one licensee on the program ensures a more consistent roll-out across all other languages as well as a dedicated team in the U.K. working closely with translation teams and European printers.

Q: Will translated products be for sale at my friendly local game store?

A: The distribution varies by country, but for the most part your local hobby shop and book channel stores should have access to Dungeons & Dragons products at prices comparable to current U.S. and U.K. products published directly by Wizards of the Coast.

Q: How do people in each market find out more?

A: As part of this release, we will be directing people in each of the markets to our local distribution partners and their websites to find out more. This information will also be on the Gale Force Nine site.

Publication date: 
03/21/2017
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Wizard Revisited

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Unearthed Arcana
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After releasing the 28-page mystic last week, we have a short Unearthed Arcana installment this week: two Arcane Tradition options for the wizard. The Theurgy tradition has appeared in Unearthed Arcana before, but this time we’d like to gather playtest feedback on it. War Magic is an option we’re exploring after reading your feedback on Lore Mastery and seeing interest in a war mage option.

The material here is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by design iterations or full game development. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events.


Mystic Survey

Now that you’ve had a chance to read and ponder the mystic from last week, we’re ready for you to give us your feedback about them in the following survey.


About the Current UA Series

We have a bunch of D&D content for you to playtest, discuss, and mull over. We have enough material, in fact, that we will be releasing Unearthed Arcana multiple times a month for the next few months. Look for the material on Mondays. We’ll take the things you love and refine them, and we’ll take the things you don’t like and either toss them out or rebuild them. Either way, your feedback is invaluable.

Because both of us—Mike Mearls and Jeremy Crawford—are working on Unearthed Arcana for the foreseeable future, the Sage Advice column will be on hold temporarily. In the meantime, Jeremy will continue to provide official rules answers on Twitter (@JeremyECrawford), as well as in the new Sage Advice segment in the Dragon Talk podcast.

Publication date: 
03/20/2017
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Experiment 7 on Dungeon Chess

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Geoffrey Zatkin (@geoffreyzatkin) and Demetri Detsaridis (@detsaridis) from Experiment 7 call in from GDC to unload their D&D-cred on us and the possibilities of VR starting with Dungeon Chess! Hosts Shelly Mazzanoble (@shellymoo) and Greg Tito (@gregtito) do some time-traveling talk of snow.  Lore You Should Know – Matt Sernett (@Sernett) talks about the fun of the Moonshae Isles, an archipelago full of interesting and sometimes contrasting cultures. Thanks to @VeritableTwenty for the topic suggestion!

Here’s a guide to when each segment on the podcast begins:

00:00 – Intro with Greg Tito and Shelly Mazzanoble

05:36 – Lore You Should Know – Moonshae Isles (New: See bibliography below)

26:35 – Interview with Geoffrey Zatkin and Demetri Detsaridis from Experiment 7

01:10:02 – Outro with Greg and Shelly

Subscribe to the Official D&D Podcast on iTunes, on Google Play, or wherever you get podcasts.


Geoffrey Zatkin
Co-Founder & Creative Director

Geoffrey “GZ” Zatkin is a game designer, industry executive, and serial entrepreneur with over 20 years experience in the video game industry. One of the original designers of EverQuest and co-founder of game data giant EEDAR, Geoffrey more recently co-founded Experiment 7 and serves as its creative director. A celebrated industry speaker, analyst and futurist, Geoffrey is a frequent contributor to industry development as a presenter at GDC, PAX, and various other conferences and collegiate courses.

Demetri Detsaridis
Co-Founder & Managing Director

A veteran games industry executive and entrepreneur, Demetri Detsaridis heads Experiment 7’s business and operations efforts. With a diverse leadership history including General Manager roles at Area/Code and Zynga New York as well as several years as Creative Director of previous start-up Massively Mobile, Demetri’s expertise combines studio leadership, product management, and a background in game design – a valuable mix in the emerging VR market.


To learn more about this episode’s segment topic, check out the following sources:

FR2: Moonshae (1987) – by Douglas Niles

The Moonshae Trilogy – By Douglas Niles

Darkwalker on Moonshae

Black Wizards

Darkwell

The Druidhome Trilogy – By David NIles

Prophet of Moonshae

The Coral Kingdom

The Druid Queen


And hey, if you enjoy Dragon Talk, leave us a review and rating. It helps more people discover the awesomeness of D&D and tabletop roleplaying in general. Even if you think we could improve or have ideas for guests, drop us a note on Twitter or in the reviews. Thanks!

About the Hosts

Greg Tito has had weird and long career as an Off Broadway stage manager, a playwright, a theater carpenter, a secretary, an RPG designer, a games journalist, and now a PR/Marketing person. He has loved Dungeons & Dragons ever since 1985 when he found an old copy of the AD&D Dungeon Master’s Guide on his brother’s bookshelf and he honed that love of fantasy storytelling in the dark streets of Sasserine by way of the Upper West Side gaming group he joined in 2004. He moved his family (wife + two young kids) to Seattle in 2015 to work on D&D and he’s never looked back. You can find Greg on Twitter.

Shelly Mazzanoble will always play a magic-user. There. She said it. Enough pretending to want to break out of her comfort zone. She’s a magic-user. She’s also the brand lead for Avalon Hill and loves talking about that one time she played Diplomacy and SOMEONE (okay, it was Ben Petrisor) stabbed her in the back and took over her beloved Russia. If you enjoy tales of sorcery, board game upheavals, and reasons her 3 year-old is crying (HINT: She tried to make him eat a Nutella crepe), find Shelly on Twitter and Facebook.

 

Publication date: 
03/16/2017
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Patch 7.2 Artifact Preview: A Challenging Appearance

Players in Patch 7.2 can unlock new artifact appearances by completing a special Class Challenge. Today Blizzard has provided some more details on how to access these challenges–but the actual challenges remain a secret.

You will have to construct the Mage Tower on the Broken Shore to access the encounter via Fel Treasures. The first time you access the encounter, it will be free – but if you fail, all future attempts will cost Nethershard, a currency returning in 7.2.

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7.2 PTR Legendary Item Changes – Updated March 20th

Last week Blizzard published a list of legendary item changes coming in a PTR update, and today this post has been updated with more changes. Learn more about legendary updates in our Patch 7.2 Legendary Overview.

Blizzard

I’ve updated the title and first post of this thread. It now includes a number of changes that were made in the last week.

The new notes mention visual changes to several legendaries, Darckli’s Dragonfire Diadem and Norgannon’s Foresight:

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User Interface Improvements in Patch 7.2

Patch 7.2 contains many user interface improvements, including better Appearance Collection searching and an Open All button for the mailbox.

Blizzard summarized many of the changes in the 7.2 PTR Notes, but we’ve found a few updates omitted from the notes as well. We’ve also taken pictures of some of the most important changes so you can see them in action.

World Quests which count towards an emissary have a strong golden border around them in 7.2.

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Mythic Nighthold Video Guides by FatbossTV

Here at Wowhead we’ve been previewing the 7.2 PTR pretty heavily, but we haven’t forgotten about 7.1.5. FatbossTV, the author of our written Nighthold Strategy Guides, released the first five Mythic Nighthold video guides this week. Check them out below, and if you need more details, we’ve linked their written Wowhead guides as well.

This is also a good time to remind everyone that the Tomb of Sargeras raid is not coming with the launch of 7.2.

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Wowhead Weekly #112 – Week in Review and New Emotes/Loyalty Badges

Wowhead Weekly #112 recaps the last week in 7.1.5 and PTR Warcraft news, as well as general Blizzard and site updates! We’ve also made some show updates this past week, including new emotes and subscriber badges.

Wowhead Weekly is a World of Warcraft podcast with Wowhead Site Manager Perculia and Video Manager TradeChat where all the recent Blizzard news and Wowhead developments are discussed. You can subscribe to our YouTube Channel to see every episode.

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All the Class and Artifact Trait Changes in Patch 7.2

Patch 7.2 may have fewer class changes than Patch 7.1.5, but there are numerous Artifact updates as well as some meaningful class changes. Every week Wowhead posts a list of the datamined changes from each 7.2 PTR update, but some players would also like to see the changes from the past few months to get an overall sense of how the classes evolve.

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Blizzard Posts: March 17th Hotfixes, EU PTR Streaming

Today’s Blizzard posts include March 17th hotfixes for Un’Goro Madness and Normal Tichondrius.

For more recent news, check out the 7.2 PTR Release Candidate Build, Extended “For Azeroth” Promotion, Druid Spell Animation Preview, and Drape of Shame Nerf.

March 17th Hotfixes

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Dungeon and Raid

The Nighthold

Tichondrius

Health reduced by 10% on Normal difficulty.

Enrage timer increased by 60 seconds on Normal difficulty.

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7.2 PTR – Build 23780 Marked As Release Candidate

For our second 7.2 PTR build of the week, we’ve datamined a handful of legendary and spell updates. More importantly, build 23780 is marked as a release candidate, which means the 7.2 PTR is pretty polished and could go live soon! Several days ago the background download for Patch 7.2 also appeared on the Battle.net launcher.

Looking at the Latest PTR additions, many March of the Tadpole micro-holiday items like Tadpole Gift were properly added to the data.

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“For Azeroth” Promotion for Primal Flamesaber Extended to March 26th

The “For Azeroth” promotion for the Primal Flamesaber has returned! Now through March 26th, players can earn the Primal Flamesaber mount by playing 15 games in Heroes of the Storm on a Warcraft hero with a friend.

We’ve written a Beginners Heroes of the Storm Guide covering basic gameplay tips and promotion details if you’re new to the game and just want to acquire the mount quickly!

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Update: For Azeroth! Event Temporarily Returns

Our recent “For Azeroth!

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Druid Spell Animation Improvements in Patch 7.2

Druids, Hunters, and Death Knights receive updated spell animations in Patch 7.2. In our video below we’ve previewed all of the new animations for Druids as well as compared them to their old effects.

The updated spells include: Fury of Elune, Lunar Strike, Solar Wrath, Starfall, Starsurge, Tranquility, and Efflorescence. Fury of Elune has the most visible change since the beam is now purple, not orange.

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Blizzard Posts: Drape of Shame Nerf, 7.2 Content Q&A, North American Qualifiers

Today’s Blizzard post roundup features a nerf to Drape of Shame, details on the next Q&A, and information on the North American Qualifiers.

Drape of Shame Nerf

Earlier today Blizzard had a Legion Q&A about items. Seems as though Warcraft Devs tweeted out something that was missed, a nerf to Drape of Shame.

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We’ve been talking about this one quite a lot. Having a significantly out-of-band item existing on live is always a dilemma.

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Un'Goro Madness Micro-Holiday Now Live (EU +US)

The dinosaurs in Un’goro Crater are getting restless! As part of the Un’goro Madness micro-holiday, battle level 110 elite dinosaurs for Dino Mojo. This event is now live on EU and US realms.

Sound familiar? Journey to Un’Goro is Hearthstone’s latest expansion, and March 17th marks a kick-off stream introducing brand-new cards!

Video Preview

There are three Un’goro Elites up at any given time. In addition, all dinosaurs in Un’Goro scale up to max level!

Clutchmother Zavas:

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Liveblog of the Legion Itemization Q&A with Matt Goss

Lead Game Designer Matt Goss is answering questions from the Warcraft community today on itemization! Wowhead liveblogged the highlights below, and the next Q&A will cover Patch 7.2 Content on March 23rd.

With Patch 7.2 available for background download, some players speculated that the Q&A would reveal a date for Patch 7.2, but this is still unknown.

To learn more about recent itemization updates, please read 7.2 PTR Legendary Item Changes and Artifact Weapons:

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Blizzard Class Design: Nighthold Tank Balance, Holy Paladin, Affliction Warlock, WW Monk

Recent Blizzard posts address player questions about Nighthold Tank Balance, Holy Paladin design, the 7.2 Reap Souls change for Affliction Warlocks, and issues related to Windwalker Monks and relic choices due to a lack of weapon scaling.

Nighthold Tank Balance

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The situation around Nighthold, tank balance, and magical damage has spawned a lot of discussion for us in recent weeks, ranging from immediate balance concerns to philosophical issues of how magic damage should be used.

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Blizzard on Nighthold Tank Balance

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The situation around Nighthold, tank balance, and magical damage has spawned a lot of discussion for us in recent weeks, ranging from immediate balance concerns to philosophical issues of how magic damage should be used. We do feel that the damage profile in Nighthold caused tanks to be less balanced than we’d like on a handful of encounters.

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Patch 7.2 Background Download Now Available

The Battle.net Launcher has updated with the Patch 7.2 Background Download. When do you think Patch 7.2 will go live?

Brush up on the key topics in Patch 7.2 with our previews for Tier 20 Armor Sets, Class Mounts, Broken Shore Content, Legendary Updates, and Artifact Updates. Tomb of Sargeras is not coming with 7.2’s launch – it will be a while after, like Nighthold following Legion’s launch.

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