There has been some breaking news in regards to a new book for Dungeons and Dragons! Journeys Through the Radiant Citadel was announced today, officially! (for those interested in pre-ordering you can grab a copy here: Journeys Through the Radiant Citadel – just remember it doesn’t release until June 21st!)
Listed here will be our lengthy list of all the information we have learned from it (and of course we will be covering these more in depth in our videos over on our YouTube: GameMastersHere:
What is it? Direct from the press release:
This new D&D book provides adventures set in a variety of all-new locations Dungeon Masters can add to ongoing games, stream as one-shot sessions, or use as the basis for entire campaigns. Each adventure is connected to the Radiant Citadel, a mysterious city at the heart of the Ethereal Plane. Co-led by Ajit George (writer on Van Richten’s Guide to Ravenloft) and F. Wesley Schneider (Senior Game Designer on the D&D Team at Wizards), this collection features adventures by writers drawing inspiration from their connections to various real-world cultures and mythologies. Journeys through the Radiant Citadel will be available everywhere on June 21, 2022.
With that we have our first Sneak Peek:
Along with some key artwork:
Teaser Art: (and I am wondering if the gems here are Concord Gems – these things orbit the Citadel and are what allow travel to different parts of the D&D multiverse – some of which are dormant and those are the ones that players can make use of when travelling from their homebrew worlds to the Radiant Citadel):
Alternate Cover Art:
A Day of the Dead Party?
Dawn Incarnate Tiger?
More Dawn Incarnate Creatures:
We also know that there are 13 total adventures, in this 224-page anthology range in level and tone. Each adventure is written by a different author, but what makes this specific book stand out is that each adventure within has been written by an author of color. The 1st-level adventure, “Salted Legacy,” presents a comedic mystery set in a bustling night market; “Written in Blood,” the 3rd-level adventure, sends characters to investigate a farm with a terrifying haunting; and the 11th-level adventure, “Shadow of the Sun,” encourages adventurers to choose allegiances while navigating the escalating tensions of an angel-ruled city.
Along with these, the thirteen adventures in Journeys through the Radiant Citadel are …
- Salted Legacy
- Written In Blood
- The Fiend of Hollow Mine
- Wages of Vice
- Sins of Our Elders
- Gold for Fools and Princes
- Trail of Destruction
- In the Mists of Manivarsha
- Between Tangled Roots
- Shadow of the Sun
- The Nightsea’s Succor
- Buried Dynasty
- Orchids of the Invisible Mountain
Wizards also released this via their press release:
Journeys through the Radiant Citadel is a collaboration between the D&D team and a talented collection of artists, storytellers, games designers, and other creatives. It includes contributions by Justice Ramin Arman, Dominique Dickey, Ajit A. George, Basheer Ghouse, Alastor Guzman, D. Fox Harrell, T.K. Johnson, Felice Tzehuei Kuan, Surena Marie, Mimi Mondal, Mario Ortegón, Miyuki Jane Pinckard, Pam Punzalan, Erin Roberts, Terry H. Romero, Stephanie Yoon, and many more.
They also shared the credits page:
Next up is an image of the Radiant Citadel itself:
And the Map of the Radiant Citadel:
We have also learned that the little blue bat creature thing on the front of the cover is called a Wynling (no stats for it yet). Other creatures include; a Soulshaker (which may have multiple arms and hands), a Pari (an angelic type creature (not sure if it will be good or bad), and hints of older creatures / monsters returning from previous editions of Dungeons and Dragons. There is a rumor of the Golden Gormer (aka Aurumvorax) making an appearance, this was an eight legged, eh, wolverineish type furry creature that liked to eat gold.
Crawling Claws will make an abundance appearance in the adventure Written in Blood.
There will be no subclasses in Journeys Through the Radiant Citadel, but instead characters will have access to charms that will provide boosts to the characters, in return for their deeds. This sounds like it will be something similar in terms of mechanics, as to how the Medals of Merit function in Critical Role Call of the Netherdeep.
Wizards of the Coast also made mention of new magic items, although none specific have been made known at this time.